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29 Jul No Comments staradmin Post

Adventures in the celestial city. Review Little Noah: Scion of Paradise

An unusual platformer with bright battles and a serious pumping of a hero.

The game is declared for the Windows platform.

The people of alchemists are constantly looking for all sorts of interesting places and now, our heroine found soaring ruins. Only she was about to begin to absorb the magical power and knowledge, as a strange cat was drawn, which sent the storm and now it is so simple and not to get out, the air ship is broken. We will have to explore the secrets of this place and repair your vehicle.

The gameplay is a rock platform with battles.

At the beginning, you need to choose one of the three difficulties of defeating.

At the first stage you have to go through a small but informative training. As you pass and open the new content, the clues will continue to appear.

The combat system in the game is very unusual. The fact is that the heroine inflicts blows with the help of the so -called liliputs. The dwarfs are the personification of the battle styles, are used as they are placed on the skills panel and are activated when you press the conventional attack button.

That is, it looks so that the mouse beats some kind of sword, then some kind of mole with a club will appear, then the dragon Faerbol launches. There are a lot of types of possible assistants and at the same time you can take five.

As you pump or find special items at the levels, the power of the lilliputs can be increased. Dwarfs can be given gifts and then they will gradually intensify from one to five stars.

In addition to dwarfs, the heroine can use her skills (these cells also occupy the liliputs, as far as understood) and ultu, when it is charged.

There are a large number of enemies who, in fact, represent our possible dwarfs. But sometimes reinforced opponents and bosses are found.

Ordinary enemies are not of particular difficulty (played on easy complexity), but the bosses are dangerous creatures, stubborn, it is not so easy to win.

What I liked – when all https://nonstop-casino.co.uk/ the enemies in the room were killed – give a reward chest with random Luta.

The locations are not very large multi-room levels that are connected by one-sided (if it came in, then there is no return) portal doors.

There is a map of the world and each level separately.

Locations are filled with various surprises. Challengi can wait for us (kill enemies for the time for an additional reward), a variety of treasures or alleaging crystals, merchants, and so on. This introduces poor interest to the game, because you do not know what will happen “around the bend”.

There are two economic systems. Gold is quoted inside the dungeon. For him from the merchant (if we meet him) we buy objects that will be relevant only during the current race.

There is a hub area where we get between combat passages. Here you need mana, which we are conducting global pumping at the NPC, responsible for the repair of the ship. There are a lot of improvements, to open everything quickly will not work.

We get a mana by converting the ongoing (things, reinforcement crystals, etc.D. – Something like a glass calculation system) during a dungeon race.

Immediately significant NPCs are quite significant:

– on pumping dwarfs

– on the issuance of statues for achievements in Chellenge (this gives certain buffs).

– for the issuance of skins of the hero who have effects on the battle style.

Consider the pros and cons of the game, summarize the results.

+ Good musical and sound accompaniment.

+ An interesting main plot.

+ Excellent, dynamic battles.

+ An interesting idea that the fight was fighting dwarfs.

+ Good global progression of the hero between missions and inside them.

+ Small, but filled with the content of the location.

+ Convenient management from joystick.

What can be both a plus and a minus:

+- The boss seemed to be some unrealistically difficult. That is, the complexity is even light – high. This is a minus for me, but this is not an indicator. For some, this state of affairs is plus.

+- Long conversations. This is a purely Japanese style of presentation in games. I don’t like. But there are also lovers of this.

– No Russian localization at least text.

– The game is designed only for overcoming with the joystick.

Original roofing is a fairly original (the hero’s development between missions) Platformer. Small but interesting levels filled with interesting objects. Dynamic fights, good hero development system.

PS: probably did not reveal all aspects, could miss something. I will be glad to supplement/adjust the review or answer questions in the course of communication in the comments.