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20 Aug No Comments staradmin Review

Forgotten Shellshock Nam ’67

War. The war never changes, whether it is fictional clashes with the Helgasts in the expanses of the Vector planet, attempts to disclose the land from the furious machines or a very real war in Vietnam, which had a tremendous influence on the world order and mass culture that gave rise to the hippie movement and gave the basis for many anti -war works.

All three conflicts in her creations lit up Guerilla Games, But if the first two examples are heard, then people have forgotten about the latter, and perhaps do not know at all.

It’s not for me to tell you once again about the great playwrker of the legendary 2004. Among the countless hits completely unnoticed passed Shellshock Nam ’67 – The first game Guerilla Games (before that they were called Lost Boys Games and released low -budget crafts for pocket consoles) .

In parallel with Shellshock Nam 67, the first was developed Killzone for PS2, which was very well appreciated by both critics and players. Critics were not so favorable to the “concussion”.

Scolded controversial technical performance and “insufficient cruelty” declared on the box with the game.

Undoubtedly Shellshock could not compete technically with Half-Life, The Chronicles https://sistersitescasino.co.uk/casinos/starspins-casino/ of Riddick: Escape from Butcher Bay and other breakthrough projects, but statements about insufficient cruelty are taken either from the ceiling or the authors of the problems with empathy. If you read domestic reviews, you will read the theses like: “But it was tougher in Postal,” “what is this motivation, drag ammunition on a helicopter that ended at the colleague detachment, pah. Where is the scale!?”.
Hmm. Apparently the truth “women are still impressive”.
The game constantly shows the war crimes of both sides of the conflict, shows the screening of personality in the war and its meaninglessness.

Gameplay.

In appearance, this is an ordinary action from a third person, but the devil lies in details. First of all, I would like to highlight the very sensation from the gameplay. In other shooters from a third person, you either sit behind the shelter, occasionally shooting at enemies, or you run, by spreading crowds of the enemy to the right and left. Here is something average. You are constantly careful, because the Viet Congers can be in the grass, on trees, in tunnels and buildings.

Pepper add traps. It would seem that the local marking is too noticeable and it is almost impossible to fall into the trap, but in the heat of the battle you continue to stumble upon various kinds of stretch marks and traps over and over again. The cunning employees of ABIBAS deftly whining you, putting a first -aid kit or what kind of nishtyak in a prominent place, and you get a stake between the buttocks in an attempt to raise it with a hoot.

But, if you are careful enough, you can try to neutralize the trap, through a tense mini game, in which you need to lay the path from the cross to the checkmark with the help of arrows, for everything about everything is about about 7 seconds. Ganpley itself is made ambiguously, there are a lot of weapons, but it is not at all felt. But this is compensated by a vigorous dismemberment and sufficiently advanced positioning. At any time, you can fall to the ground and finding a profitable position relatively safe to shoot enemies. But it won’t work for a long time. Enemies, although they do not have an intelligence level F.E.A.R. They regularly throw you grenades.

Also, if the enemy did not notice us, we can eliminate it secretly, but raising the alarm is not forbidden.

Partners, oddly enough, also pleased. Yes, these are not individuals of seven spans in the forehead, but they also fight, throw grenades, shoot hide in shelters, and most importantly, they really kill enemies and do not create the visibility of the battle, as this is often done in modern games.

On the battlefield, the player finds various communist paraphernalia, from the strip of ordinary Viet Congers and officers, to flags and communist manuals. For their presence, loans are given, which can be spent on the Dew on the military base. In addition to erotic cards that can be seen in the main menu, you can buy a pass to the priestesses of mom’s love. This does not affect anything, but only brings aesthetic three polygonal pleasure.

There are also a couple of drugs in the assortment of a militarized huckster. When taking the first drug, yes, it is necessary to throw the wheel right in the battle, the return is reduced and the reduction of the sight is accelerated, which, with the horse range of the local trunks, plays a significant role. The second stimulator allows the hero to run longer. Apparently we play for the father of the great marathoner Sebastian Castlanos, who could also run only a couple of seconds. Not to say that we often have to run, but this stimulator cannot be called completely useless. In Russia, the game published a new disk and completely coped with its localizer duties.

If we talk about voice acting, then it is made very mediocre, on the other hand, in the original you will also not see outstanding acting performances. The last item is music. During the game, it does not sound, but on our database, the DJ tells the news and periodically poisoning, untold jokes cuts suitable cult tracks OH! Pretty Woman.

CONCLUSION.

Shellshock stars from the sky is not enough and naturally lost among the heaps of hits in 2004. But in my opinion, with her low ratings, she is just the same and owes these hits. Luda was stunned by the approval of their heads like a hail and did not notice a falling unique snowflake. Yes, there is a mediocre ganpley, but the game has the main thing – the atmosphere. The plot fully shows the meaninglessness and mercilessness of the war, war crimes and the headquarters of the headquarters command. The gameplay has a number of chips, such as traps, the possibility of albeit before the first alarm, but Stlas and the option to remove the courtesan. Music is my respect. The game passes in 4 hours, well, so purely sniff nopalma in the morning. And what alternatives in this setting? MEN of Valor and the Zhoplative VietCong.

The best comments

It was the atmosphere and an attempt to show the severity and brutal realism of the military conflict that the game at one time and took. And also cruelty – in childhood, the game just on the spot struck it, although all sorts of Mortal battalion and were already played out.